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Reference

Infrared filter reference

A filter is defined by its cutoff wavelength — the point above which it passes light. Lower numbers let more visible color through; higher numbers push toward black and white. Here's what each does, and how to pick.

Cutoff Also called The look Color Light loss Best for
470nm Hyper color Visible and IR mixed; near-natural skin tones Most ≈ +1 stop Surreal portraits, experimental color
590nm Super color Golden-orange foliage, blue skies after white balance High ≈ +2 stops Vivid false-color landscapes
665nm Enhanced color Strong color with more IR contrast; foliage brightening Medium ≈ +3 stops Color IR with more punch
720nm Standard (Hoya R72) Glowing white foliage, dark skies; channel-swap ready Some ≈ +4 stops First filter; classic IR and false color
850nm Deep B&W Essentially monochrome; darkest skies, whitest foliage None ≈ +5 stops High-contrast black & white
Clear Full spectrum Passes UV + visible + IR; swap external filters to choose All (filter-dependent) n/a Maximum flexibility from one body

How to choose

  • Want one filter that does most things? Start at 720nm. It's the reference standard, works for both monochrome and channel-swapped false color, and has the most tutorials written for it.
  • After vivid false color? Go 590nm or 665nm for the golden-foliage, blue-sky look.
  • Prefer black and white? 850nm gives the cleanest, most dramatic monochrome with the least editing.
  • Want flexibility? A full-spectrum conversion plus a set of screw-on filters lets you shoot any of these from one body.

A note on cheap filters

Filters sold under the same label can behave very differently. Budget "850nm" filters have been measured passing more like a 720nm, showing uneven density (visible light/dark rings), or costing several extra stops of exposure. When the result matters, test against a known reference like the Hoya R72 before trusting the label.

A brand-by-brand comparison with sample images is planned. For background on the looks above, see Infrared filter wavelengths explained.

Experimental: an interactive wavelength explorer is in early development.